Treasure Hunter Skilly

Tisk
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Level Skill Name Skill Level MP HP SP Cost Description
40 Backstab 1 54 0 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1107.
40 Backstab 2 56 0 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1176.
40 Backstab 3 57 0 12000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1249.
40 Critical Chance 2 0 0 35000 Critical rate is increased.
40 Critical Power 3 0 0 35000 Inflicts additional damage during critical attacks.
40 Dagger Mastery 9 0 0 12000 Increases P. Atk. when using a dagger.
40 Dagger Mastery 10 0 0 12000 Increases P. Atk. when using a dagger.
40 Dagger Mastery 11 0 0 12000 Increases P. Atk. when using a dagger.
40 Deadly Blow 1 33 0 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1107.
40 Deadly Blow 2 34 0 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1176.
40 Deadly Blow 3 35 0 12000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1249.
40 Fake Death 1 0 0 35000 Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
40 Light Armor Mastery 11 0 0 12000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
40 Light Armor Mastery 12 0 0 12000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
40 Light Armor Mastery 13 0 0 12000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
40 Silent Move 1 0 0 35000 Disables preemptive attacks from enemies. Continuously consumes MP.
40 Unlock 6 35 0 35000 Opens level 1 doors at 100 percent probability and opens level 2 doors at 75 percent probability. Requires 5 Keys of a Thief. Also opens chests.
40 Vicious Stance 6 0 0 35000 Increases critical attack power. MP will be consumed continuously.
40 Vital Force 3 0 0 35000 Allows quick recovery while one is sitting.
43 Acrobatic Move 2 0 0 42000 Dodging abilities increase when running.
43 Backstab 4 57 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1325.
43 Backstab 5 59 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1405.
43 Backstab 6 61 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1488.
43 Dagger Mastery 12 0 0 14000 Increases P. Atk. when using a dagger.
43 Dagger Mastery 13 0 0 14000 Increases P. Atk. when using a dagger.
43 Dagger Mastery 14 0 0 14000 Increases P. Atk. when using a dagger.
43 Deadly Blow 4 35 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1325.
43 Deadly Blow 5 36 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1405.
43 Deadly Blow 6 37 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1488.
43 Esprit 2 0 0 42000 Increases HP/MP regeneration while running.
43 Light Armor Mastery 14 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
43 Light Armor Mastery 15 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
43 Light Armor Mastery 16 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
43 Quick Step 2 0 0 42000 Increases Speed.
43 Switch 1 19 0 42000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
43 Unlock 7 39 0 42000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 5 percent probability. Requires 6 Keys of a Thief. Also opens chests.
43 Veil 1 19 0 42000 Blurs enemy's vision, discouraging aggressive behavior.
43 Vicious Stance 7 0 0 42000 Increases critical attack power. MP will be consumed continuously.
46 Backstab 7 63 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1574.
46 Backstab 8 65 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1664.
46 Backstab 9 66 0 14000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1757.
46 Boost Attack Speed 2 0 0 43000 Increases Atk. Spd.
46 Boost Evasion 2 0 0 43000 Increases Evasion.
46 Dagger Mastery 15 0 0 14000 Increases P. Atk. when using a dagger.
46 Dagger Mastery 16 0 0 14000 Increases P. Atk. when using a dagger.
46 Dagger Mastery 17 0 0 14000 Increases P. Atk. when using a dagger.
46 Dash 2 21 0 43000 Temporary burst of speed. Effect 2.
46 Deadly Blow 7 38 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1574.
46 Deadly Blow 8 39 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1664.
46 Deadly Blow 9 40 0 14000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1757.
46 Esprit 3 0 0 43000 Increases HP/MP regeneration while running.
46 Light Armor Mastery 17 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
46 Light Armor Mastery 18 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
46 Light Armor Mastery 19 0 0 14000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
46 Summon Treasure Key 1 0 0 43000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
46 Switch 2 21 0 43000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
46 Unlock 8 43 0 43000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 30 percent probability. Requires 7 Keys of a Thief. Also opens chests.
46 Veil 2 21 0 43000 Blurs enemy's vision, discouraging aggressive behavior.
46 Vicious Stance 8 0 0 43000 Increases critical attack power. MP will be consumed continuously.
46 Vital Force 4 0 0 43000 Allows quick recovery while one is sitting.
49 Backstab 10 68 0 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1853.
49 Backstab 11 70 0 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1953.
49 Backstab 12 72 0 30000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2057.
49 Bleed 3 60 0 89000 Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 5.
49 Critical Chance 3 0 0 89000 Critical rate is increased.
49 Dagger Mastery 18 0 0 30000 Increases P. Atk. when using a dagger.
49 Dagger Mastery 19 0 0 30000 Increases P. Atk. when using a dagger.
49 Dagger Mastery 20 0 0 30000 Increases P. Atk. when using a dagger.
49 Deadly Blow 10 41 0 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1853.
49 Deadly Blow 11 42 0 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1953.
49 Deadly Blow 12 43 0 30000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2057.
49 Esprit 4 0 0 89000 Increases HP/MP regeneration while running.
49 Light Armor Mastery 20 0 0 30000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
49 Light Armor Mastery 21 0 0 30000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
49 Light Armor Mastery 22 0 0 30000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
49 Switch 3 22 0 89000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
49 Trick 1 22 0 89000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
49 Veil 3 22 0 89000 Blurs enemy's vision, discouraging aggressive behavior.
49 Vicious Stance 9 0 0 89000 Increases critical attack power. MP will be consumed continuously.
52 Backstab 13 74 0 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2164.
52 Backstab 14 74 0 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2274.
52 Backstab 15 76 0 38000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2388.
52 Critical Power 4 0 0 115000 Inflicts additional damage during critical attacks.
52 Dagger Mastery 21 0 0 38000 Increases P. Atk. when using a dagger.
52 Dagger Mastery 22 0 0 38000 Increases P. Atk. when using a dagger.
52 Dagger Mastery 23 0 0 38000 Increases P. Atk. when using a dagger.
52 Deadly Blow 13 45 0 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2164.
52 Deadly Blow 14 45 0 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2274.
52 Deadly Blow 15 46 0 38000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2388.
52 Esprit 5 0 0 115000 Increases HP/MP regeneration while running.
52 Light Armor Mastery 23 0 0 38000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
52 Light Armor Mastery 24 0 0 38000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
52 Light Armor Mastery 25 0 0 38000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
52 Lure 1 44 0 115000 Quietly lures an enemy.
52 Switch 4 24 0 115000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
52 Trick 2 24 0 115000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
52 Unlock 9 47 0 115000 Opens level 1 doors and level 2 doors at 100 percent probability and level 3 doors at 75 percent probability. Requires 8 Keys of a Thief. Also opens chests.
52 Veil 4 24 0 115000 Blurs enemy's vision, discouraging aggressive behavior.
52 Vicious Stance 10 0 0 115000 Increases critical attack power. MP will be consumed continuously.
52 Vital Force 5 0 0 115000 Allows quick recovery while one is sitting.
55 Acrobatic Move 3 0 0 147000 Dodging abilities increase when running.
55 Acrobatics 2 0 0 147000 Reduces falling damage.
55 Backstab 16 78 0 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2505.
55 Backstab 17 80 0 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2625.
55 Backstab 18 82 0 49000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2748.
55 Breath Boost 2 0 0 147000 Increases lung capacity.
55 Critical Blow 1 52 0 147000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 1832. Effect 1.
55 Dagger Mastery 24 0 0 49000 Increases P. Atk. when using a dagger.
55 Dagger Mastery 25 0 0 49000 Increases P. Atk. when using a dagger.
55 Dagger Mastery 26 0 0 49000 Increases P. Atk. when using a dagger.
55 Deadly Blow 16 47 0 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2505.
55 Deadly Blow 17 48 0 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2625.
55 Deadly Blow 18 49 0 49000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2748.
55 Light Armor Mastery 26 0 0 49000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
55 Light Armor Mastery 27 0 0 49000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
55 Light Armor Mastery 28 0 0 49000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
55 Sand Bomb 1 25 0 147000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
55 Switch 5 25 0 147000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
55 Trick 3 25 0 147000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
55 Ultimate Evasion 2 25 0 147000 Significantly increases Evasion and resistance to debuff attacks. Effect 2.
55 Unlock 10 51 0 147000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 10 Keys of a Thief. Also opens chests.
55 Veil 5 25 0 147000 Blurs enemy's vision, discouraging aggressive behavior.
55 Vicious Stance 11 0 0 147000 Increases critical attack power. MP will be consumed continuously.
58 Backstab 19 84 0 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2875.
58 Backstab 20 86 0 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3004.
58 Backstab 21 87 0 50000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3136.
58 Bleed 4 73 0 150000 Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 6.
58 Boost Attack Speed 3 0 0 150000 Increases Atk. Spd.
58 Boost Evasion 3 0 0 150000 Increases Evasion.
58 Critical Blow 2 56 0 150000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2091. Effect 1.
58 Dagger Mastery 27 0 0 50000 Increases P. Atk. when using a dagger.
58 Dagger Mastery 28 0 0 50000 Increases P. Atk. when using a dagger.
58 Dagger Mastery 29 0 0 50000 Increases P. Atk. when using a dagger.
58 Deadly Blow 19 50 0 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2875.
58 Deadly Blow 20 52 0 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3004.
58 Deadly Blow 21 53 0 50000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3136.
58 Light Armor Mastery 29 0 0 50000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
58 Light Armor Mastery 30 0 0 50000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
58 Light Armor Mastery 31 0 0 50000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
58 Sand Bomb 2 27 0 150000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
58 Stealth 1 27 0 150000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
58 Summon Treasure Key 2 0 0 150000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
58 Switch 6 27 0 150000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
58 Trick 4 27 0 150000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
58 Veil 6 27 0 150000 Blurs enemy's vision, discouraging aggressive behavior.
58 Vicious Stance 12 0 0 150000 Increases critical attack power. MP will be consumed continuously.
58 Vital Force 6 0 0 150000 Allows quick recovery while one is sitting.
60 Backstab 22 89 0 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3271.
60 Backstab 23 91 0 121000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3408.
60 Critical Blow 3 58 0 242000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2272. Effect 1.
60 Dagger Mastery 30 0 0 121000 Increases P. Atk. when using a dagger.
60 Dagger Mastery 31 0 0 121000 Increases P. Atk. when using a dagger.
60 Deadly Blow 22 54 0 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3271.
60 Deadly Blow 23 55 0 121000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3408.
60 Escape Shackle 1 60 0 242000 Allows you to escape from a captured state.
60 Light Armor Mastery 32 0 0 121000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
60 Light Armor Mastery 33 0 0 121000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
60 Sand Bomb 3 28 0 242000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
60 Switch 7 28 0 242000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
60 Trick 5 28 0 242000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
60 Unlock 11 55 0 242000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 11 Keys of a Thief. Also opens chests.
60 Veil 7 28 0 242000 Blurs enemy's vision, discouraging aggressive behavior.
60 Vicious Stance 13 0 0 242000 Increases critical attack power. MP will be consumed continuously.
62 Backstab 24 91 0 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3548.
62 Backstab 25 93 0 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3690.
62 Critical Blow 4 60 0 360000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2460. Effect 2.
62 Dagger Mastery 32 0 0 180000 Increases P. Atk. when using a dagger.
62 Dagger Mastery 33 0 0 180000 Increases P. Atk. when using a dagger.
62 Deadly Blow 24 55 0 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3548.
62 Deadly Blow 25 56 0 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3690.
62 Esprit 6 0 0 360000 Increases HP/MP regeneration while running.
62 Light Armor Mastery 34 0 0 180000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
62 Light Armor Mastery 35 0 0 180000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
62 Sand Bomb 4 29 0 360000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
62 Switch 8 29 0 360000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
62 Trick 6 29 0 360000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
62 Veil 8 29 0 360000 Blurs enemy's vision, discouraging aggressive behavior.
62 Vicious Stance 14 0 0 360000 Increases critical attack power. MP will be consumed continuously.
64 Backstab 26 95 0 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3834.
64 Backstab 27 97 0 180000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3980.
64 Critical Blow 5 62 0 370000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2653. Effect 2.
64 Critical Power 5 0 0 370000 Inflicts additional damage during critical attacks.
64 Dagger Mastery 34 0 0 180000 Increases P. Atk. when using a dagger.
64 Dagger Mastery 35 0 0 180000 Increases P. Atk. when using a dagger.
64 Deadly Blow 26 57 0 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3834.
64 Deadly Blow 27 58 0 180000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3980.
64 Light Armor Mastery 36 0 0 180000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
64 Light Armor Mastery 37 0 0 180000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
64 Sand Bomb 5 30 0 370000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
64 Switch 9 30 0 370000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
64 Trick 7 30 0 370000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
64 Unlock 12 59 0 370000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 13 Keys of a Thief. Also opens chests.
64 Veil 9 30 0 370000 Blurs enemy's vision, discouraging aggressive behavior.
64 Vicious Stance 15 0 0 370000 Increases critical attack power. MP will be consumed continuously.
64 Vital Force 7 0 0 370000 Allows quick recovery while one is sitting.
66 Backstab 28 98 0 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4127.
66 Backstab 29 100 0 270000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4275.
66 Bleed 5 83 0 540000 Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 7.
66 Critical Blow 6 64 0 540000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 2850. Effect 3.
66 Dagger Mastery 36 0 0 270000 Increases P. Atk. when using a dagger.
66 Dagger Mastery 37 0 0 270000 Increases P. Atk. when using a dagger.
66 Deadly Blow 28 59 0 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4127.
66 Deadly Blow 29 60 0 270000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4275.
66 Light Armor Mastery 38 0 0 270000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
66 Light Armor Mastery 39 0 0 270000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
66 Sand Bomb 6 31 0 540000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
66 Stealth 2 31 0 540000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
66 Summon Treasure Key 3 0 0 540000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
66 Switch 10 31 0 540000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
66 Trick 8 31 0 540000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
66 Veil 10 31 0 540000 Blurs enemy's vision, discouraging aggressive behavior.
66 Vicious Stance 16 0 0 540000 Increases critical attack power. MP will be consumed continuously.
68 Backstab 30 102 0 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4425.
68 Backstab 31 103 0 330000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4575.
68 Critical Blow 7 66 0 650000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3050. Effect 3.
68 Dagger Mastery 38 0 0 330000 Increases P. Atk. when using a dagger.
68 Dagger Mastery 39 0 0 330000 Increases P. Atk. when using a dagger.
68 Deadly Blow 30 61 0 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4425.
68 Deadly Blow 31 62 0 330000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4575.
68 Esprit 7 0 0 650000 Increases HP/MP regeneration while running.
68 Light Armor Mastery 40 0 0 330000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
68 Light Armor Mastery 41 0 0 330000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
68 Sand Bomb 7 32 0 650000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
68 Switch 11 32 0 650000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
68 Trick 9 32 0 650000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
68 Unlock 13 63 0 650000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 15 Keys of a Thief. Also opens chests.
68 Veil 11 32 0 650000 Blurs enemy's vision, discouraging aggressive behavior.
68 Vicious Stance 17 0 0 650000 Increases critical attack power. MP will be consumed continuously.
70 Backstab 32 105 0 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4726.
70 Backstab 33 106 0 420000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4878.
70 Bleed 6 89 0 850000 Inflicts a serious wound that causes temporary bleeding and decreases Speed. Requires a dagger. Effect 8.
70 Critical Blow 8 68 0 850000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3252. Effect 4.
70 Dagger Mastery 40 0 0 420000 Increases P. Atk. when using a dagger.
70 Dagger Mastery 41 0 0 420000 Increases P. Atk. when using a dagger.
70 Deadly Blow 32 63 0 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4726.
70 Deadly Blow 33 64 0 420000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 4878.
70 Light Armor Mastery 42 0 0 420000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
70 Light Armor Mastery 43 0 0 420000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
70 Sand Bomb 8 33 0 850000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
70 Switch 12 33 0 850000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
70 Trick 10 33 0 850000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
70 Veil 12 33 0 850000 Blurs enemy's vision, discouraging aggressive behavior.
70 Vicious Stance 18 0 0 850000 Increases critical attack power. MP will be consumed continuously.
72 Backstab 34 108 0 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5029.
72 Backstab 35 109 0 460000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5180.
72 Critical Blow 9 70 0 920000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3453. Effect 4.
72 Critical Power 6 0 0 920000 Inflicts additional damage during critical attacks.
72 Dagger Mastery 42 0 0 460000 Increases P. Atk. when using a dagger.
72 Dagger Mastery 43 0 0 460000 Increases P. Atk. when using a dagger.
72 Deadly Blow 34 65 0 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5029.
72 Deadly Blow 35 66 0 460000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5180.
72 Light Armor Mastery 44 0 0 460000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
72 Light Armor Mastery 45 0 0 460000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
72 Sand Bomb 9 34 0 920000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
72 Switch 13 34 0 920000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
72 Trick 11 34 0 920000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
72 Unlock 14 67 0 920000 Opens level 1 doors, level 2 doors, and level 3 door at 100 percent probability. Requires 17 Keys of a Thief. Also opens chests.
72 Veil 13 34 0 920000 Blurs enemy's vision, discouraging aggressive behavior.
72 Vicious Stance 19 0 0 920000 Increases critical attack power. MP will be consumed continuously.
72 Vital Force 8 0 0 920000 Allows quick recovery while one is sitting.
74 Backstab 36 111 0 870000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5330.
74 Backstab 37 112 0 870000 Attacks an enemy from behind, inflicting a mortal wound. Critical hit is possible. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5479.
74 Critical Blow 10 72 0 1730000 With an increased chance of success, you attempt an extremely deadly attack on your foes. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 3653. Effect 5.
74 Dagger Mastery 44 0 0 870000 Increases P. Atk. when using a dagger.
74 Dagger Mastery 45 0 0 870000 Increases P. Atk. when using a dagger.
74 Deadly Blow 36 67 0 870000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5330.
74 Deadly Blow 37 68 0 870000 Attempts a potentially deadly attack. Lethal Strike is possible. Over-hit is possible. Requires a dagger. Power 5479.
74 Defuse Trap 1 17 0 1730000 Disarm traps below Level 18.
74 Detect Trap 1 67 0 1730000 Detect traps below Level 18.
74 Esprit 8 0 0 1730000 Increases HP/MP regeneration while running.
74 Light Armor Mastery 46 0 0 870000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
74 Light Armor Mastery 47 0 0 870000 Increases P. Def. when wearing light armor. Decreases chance to receive critical damage.
74 Sand Bomb 10 34 0 1730000 Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
74 Stealth 3 34 0 1730000 You use the shadows, cover and your keen senses to temporarily avoid a monster's initial strike. While in effect, your fighting ability significantly decreases.
74 Summon Treasure Key 4 0 0 1730000 Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
74 Switch 14 34 0 1730000 Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. Requires a dagger.
74 Trick 12 34 0 1730000 Takes away the enemy's will to attack and removes the enemy's target state. Requires a dagger.
74 Veil 14 34 0 1730000 Blurs enemy's vision, discouraging aggressive behavior.
74 Vicious Stance 20 0 0 1730000 Increases critical attack power. MP will be consumed continuously.


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