29 Prosinec 2009
| <- ZpětLevel | Skill Name | Skill Level | MP | HP | SP Cost | Description | |
76 | Fortitude | 1 | 0 | 0 | 10000000 | Increases resistance to Stun/Paralysis attacks significantly. Continuously consumes MP. | |
76 | Health | 1 | 0 | 0 | 10000000 | Increases resistance to Poison and Bleed. | |
76 | Wisdom | 1 | 0 | 0 | 10000000 | Increases resistance to Hold, Sleep, and Mental attacks. | |
77 | Battle Force | 1 | 0 | 0 | 13000000 | Transfers your strength to a party member. The effect can be canceled if you incur damage. | |
77 | Shield Slam | 1 | 35 | 0 | 13000000 | A shield attack that interrupts an enemy's physical attack and causes them to lose their target. Requires a shield. | |
77 | Vengeance | 1 | 35 | 0 | 13000000 | Instantly increase resistance to P.Def/M.Def debuff attacks. Provokes nearby enemies to target the caster. Immobilized while in effect. A shield has to be equipped to use this skill. Power 7987. Effect 3. | |
78 | Knighthood | 1 | 0 | 0 | 21340000 | Increases P. Def. when wearing heavy armor. Shield Defense is increased. | |
78 | Physical Mirror | 1 | 36 | 0 | 21340000 | A shield power that reflects back buffs/debuffs one receives from physical skill attacks. Requires a shield. | |
78 | Touch of Death | 1 | 0 | 1004 | 21340000 | Sacrifices your own HP (when 75% or lower) to remove multiple buffs from target and temporarily lower its Max. CP. Lowers resistance to debuff attacks; limits HP regeneration magic. | |
79 | Iron Shield | 1 | 43 | 0 | 80000000 | Increases Shield Defense power with a certain chance when attacked. | |
79 | Shield of Faith | 1 | 43 | 0 | 80000000 | Shield of Faith that protects party members. Maximizes P. Def. and M. Def. for affected party members and absorbs most of the damage they will receive while active. | |
79 | Shield of Revenge | 1 | 78 | 0 | 80000000 | Temporarily reflects damage from melee attack skills back to the enemy. | |
80 | Symbol of Defense | 1 | 80 | 0 | 150000000 | Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol. |